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Wintermute Engine : ウィキペディア英語版 | Wintermute Engine
Wintermute Engine (commonly abbreviated as WME) is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. ==History== Wintermute Engine (WME) was designed and programmed by Czech programmer Jan Nedoma, who goes by the nickname Mnemonic on the WME forums. The first public beta version was released on January 12, 2003. The engine is in active development and several updates are released every year, though irregularly due to the small development team. Since 2013 the Winter Mute Lite Engine is hosted on Bitbucket and released under a MIT License.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Wintermute Engine」の詳細全文を読む
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